Role: Junior Game Developer
Tools used: Eclipse, XSI Softimage
Period of Time: November 2008-September 2008 In this mobile racing game, the player competes against up to three opponents to win the race and unlock new tracks and cars. With a cool damage model, a destructible environment and visually appealing particle effects this game looks great on a mobile!
I was responsible for the HUD code, the damage effects and physics. Furthermore, I helped with enemy AI and general gameplay code. Also, I helped port the game on all requested handsets.