Sparkling Spring QR Code System

Company: KESCH digital, Top Spirit AustriaRole: PM, Full Stack Developer, DevOpsPlatform: node.js, feathers.js, MongoDBPeriod of Time: 2020For our client brand Schlumberger we created a QR code tracking system to bring the Schlumberger Sparkling spring into the digital present. This time we used a 4 digit code to validate the QR codes that where distributed to interested parties. A […]

Flatout Racing

Company: XendexRole: Junior Game DeveloperPlatform: J2METools used: Eclipse, XSI Softimage Period of Time: November 2008-September 2008 In this mobile racing game, the player competes against up to three opponents to win the race and unlock new tracks and cars. With a cool damage model, a destructible environment and visually appealing particle effects this game looks great on a mobile!I was responsible for the HUD […]

Various Skill Games

Company: GreentubeRole: Mobile Game DeveloperPlatforms: J2ME/Android/iPhonePeriod of Time: January 2010 – presentWorking in the mobile games department at Greentube I am taking care about a variety of aspects of the games. Fields I am involved in are among others comprised of: Network, AI, HUD, 3D and Sound. Platforms used include J2ME, Android and iPhone.

Ski Challenge 11 Mobile

Company: Greentube, A1Role: Mobile 3D Game DeveloperPlatform: iPhonePeriod of Time: August 2010 – March 2011Using some legacy code from the J2ME version of Ski Challenge 10 I was working on the follow up project Ski Challenge 11 for iPhone/iPad. Writing most of the GUI and game code in native Objective – C and some optimizations of the 3d […]